#pragma once
#include "Adjacency.h"
#include "Polyhedron.h"
#include "Frustum.h"
#include "shared_ptr.h"

class SceneGraph{
protected:
	Adjacency<Polyhedron> graph;
	void findVisibleObjects();
	shared_ptr<Frustum> camera;
public:
	void Render();
	void SetCamera();
};
